Lumiterra
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    • 📖Introduction
    • 🎮Game Features
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        • Genesis Mystery Box
        • Beta 1
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          • The Lottery Ticket
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      • Close Beta Test (Ronin)
  • The Economics
    • 🤔Overview
      • Principles
      • Token Economics
    • 🦺Specialty
      • ⚔️Combat
      • 👨‍🌾Farming
      • 🌲Gather
    • 🔱Dungeons
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    • 🙋‍♂️Quest System
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    • 👨‍🔬Crafting
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      • Mint Campaign
    • ❓FAQ on Close Beta Test
  • 📚Game Tutorial
    • Game Guide
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  1. The Economics
  2. Specialty

Farming

Farming

PreviousCombatNextGather

Last updated 1 year ago

Each player has their own farm (of course, you can invite other players to farm with you! ) , where they can grow crops and feed monsters.

Players can plant seeds, water and fertilize them, and wait for a certain amount of time to obtain the corresponding crops. These crops are the basic materials for many craft items. Seeds can be obtained by collecting resources or defeating monsters in the open world.

The game has a wide variety of crops, and there are also many factors that affect their growth, such as the Agricultural Specialty Skill, fertilizers, and weather etc.

Monsters in the open world can be captured, but there are certain conditions to meet, such as learning the capturing skill and consuming items from the player's backpack. Each monster has different preferred items, and capturing them also requires the player's skill. The output of different monsters varies, and these outputs also have unique uses.

🦺
👨‍🌾
Grow Crops
Catch Monsters