# FAQ on Close Beta Test

<details>

<summary><mark style="color:blue;"><strong>What's Reputation</strong></mark></summary>

Reputation is a scoring system in Lumiterra for loyal players. The goal is to direct more rewards towards dedicated players. Various actions can increase Reputation scores, and the higher the score, the more benefits players can enjoy.

**What are the benefits of having a high reputation?**

* High or unlimited on-chain threshold on game items
* Higher chance on getting $RON in Token Task Board
* Unlimited Withdraw
* Unlimited Homeland server time
* Faster Crafting Time

**What happens if I have a very low score?**

* Limited on-chain threshold on game items
* Limited withdraw
* Limited homeland server time
* Longer crafting time
* Low or zero chance on getting $RON in Token Task Board

**How can I increase my reputation?**

1. Complete the beginner farming/combat/gathering tutorial
2. Warehouse user
3. Hold In Game LUAG(100)
4. Completed any dungeons with a score of k (with a daily decay)
5. Have appeared on the leaderboard once (with a daily decay)
6. Account Age

**How to check my reputation?**

* In game

### [Lumiterra Reputation Breakdown](https://docs.google.com/spreadsheets/d/1TDACMthAF_d5c-WpqkM_2JLOrIU8LsVbu1wxs1FQRj0/edit?usp=sharing)

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<figure><img src="/files/COrfAQTY3iwi4S4wRpfN" alt=""><figcaption></figcaption></figure>

{% hint style="info" %}
Lumiterra reserves the right to adjust these values on an ad-hoc basis, as deemed appropriate
{% endhint %}

<details>

<summary><mark style="color:blue;"><strong>What's on-chain and why do we need this process</strong></mark></summary>

All game items are NFTs, and you can put them on-chain using the "box" item. The game features materials and crafted items ranging from Lv0 to Lv9, and different levels of game items require corresponding levels of boxes to be put on-chain.&#x20;

To ensure fairness, like the scenario of reputation and PvP, it takes 24 hours to put equipment/weapon on-chain, and LUAG(100) requires 120 hours.&#x20;

Some game items do not require a box to be put on-chain.&#x20;

Boxes are usually dropped in dungeons, and in Close Beta Test #1, there was an added opportunity to obtain them through daily tasks.

<img src="/files/PhWBolNMdDafdpBVQN8r" alt="" data-size="line">

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<figure><img src="/files/fO7m5DSP5ThnGRHe02QQ" alt=""><figcaption></figcaption></figure>

<details>

<summary>Transfer game items</summary>

To ensure the stability of the economic model during Close Beta Test #1, the transfer feature will be gradually opened once the P2P trading system is refined and a specific milestone in testing is reached.

Players can still conduct transactions normally on the Mavis Marketplace.

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<details>

<summary>Withdraw $RON</summary>

The withdraw function will be available within a month after the end of the Close Beta Test #1\
Stable coin $LUAUSD/$LUA will be back after the bridging(from Arb to Ronin) function's live

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